January 25th, 2008We’ve started on the long, hard road of creating scripts for Rpg Maker VX and porting stuff over. I’ve also added a few new faces to the site staff, Magica is going to be helping a lot with the VX scripting. :) So far we’re at a whopping 11. I’m also writing a compatibility guide to getting your old RMXP stuff working (as far as RGSS goes) and a patch that should enable many of them to work automatically.
You can check out what we’ve started on the forums here:
http://forums.gamebaker.com/forumdisplay.php?f=56
The most useful of the bunch:
- Battlebacks return
- Goodbye shadows
- Layer your icons
And yes, this was my first post in like a year. I’ll start adding more back here soon enough! No, I’m not giving up on XP either, we’ll have more resources for your games than ever soon enough.
This article was posted under Site Updates
February 14th, 2007First off, I have an interesting thread in the .org recruitment board if anyone reads there. It’s a good opportunity for anyone who needs a resume boost to work in the real game industry.
Today’s update is three new small, miniature additions that can be added to your games. Like all of the mini rmxp scripts, these are compatible with everything else and none of them rewrite commands.
Read the rest of this entry »
This article was posted under RMXP Scripts
February 13th, 2007Today’s newest addition to the site is a script that mimics an event command not present in Rpg Maker XP. This allows you to use a quick call command that delays the rest of the rmxp event commands until everyone’s animations are complete.
Much, much, better than trying to guess how many frames you’ll need to wait. Read the rest of this entry »
This article was posted under RMXP Scripts
Use the links at the upper right of pages to browse older updates.